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Say It Right Series

2Moons Using a Balanced Stat Build(part two)

Posted by eeddcc October 20, 2009 in the Group General Discussion.

Date:October 20th, 2009

Hello players, welcome to come to 2moons-dil!


As a 2Moons player, sometimes you may need 2moons gold, the price is low. If you believe us, we will try our best to make service for you. Next we will provide you some information about using a Balanced Stat Build and I got it from other websites, hope it could help you.


Levels 80-95:

Here is where you first go into Python and Avalon when you get to 85. A lot of your Leveling will be done mostly in Python, Crespo A, or Avalon from the 80s to 90s. At this Level Range you can recommend Alternating Pumping a 2:3 Ratio Stat Build and a 3:2 Ratio Stat Build. If you want more of the 3:2 Ratio Stat Builds around Levels 90-95s so that the extra Damage may help you in the 90 DPs.


Levels 95-104:

At this Level(2Moons powerleveling) Range most of your Leveling will be done in Avalon, Earl Dead Fronts, or 90 DPs. You should recommend using a 3:2 Ratio Stat Build, but occasionally a 2:3 Ratio Stat Build if you feel you need some more Def and HP to survive. The Extra Damage will help in Killing Monsters in both the 90 DP faster as well as KSing in Dead Fronts.


Levels 105-114:

At This Point in the Game you are going to be training mostly in 90 DP As, and the Cursed/Doomed Maze. Maze Monsters Hit really Hard compared to any other Mobs you may have fought against, though the closest would be Monsters in Oread. These Monsters not only Hit Hard, but they Knock Back meaning it can be even Harder for you to Kill them if you get your Skills(2moons dil) Interrupted. At this Level Range you should recommend using a 1:4 Ratio Stat Build and Occasionally a 2:3 Ratio Stat Build if you haven't Capped you Strength at 200-220 yet. Maze and Duke Dead Fronts will require a lot of Def and HP to stay alive. Dying in Maze without a Seg can suck because it Sucks having to run all the way back there.


Thanks for your reading and have fun.

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